TactixTactix Docs
Drawing Plays

Path Editor

Edit player movement paths using Bezier curves, easing presets, and the velocity graph.

By default, player movements between phases animate in a straight line. The Path Editor lets you reshape each movement into a curved Bezier path, choose an easing curve, and preview the result in the velocity graph.

Opening the path editor

  1. Click a player who moves between phases to select them.
  2. In the right-click context menu, choose Edit Path, or click the Edit Path button in the selection panel.
  3. The path editor opens with the movement path displayed as a Bezier curve.

Editing the curve

  • Drag the curve handles (square control points) to reshape the path.
  • Drag the path midpoint to move the entire curve without changing its shape.
  • Click Reset to return to a straight-line path.

Easing presets

Easing controls the acceleration profile of the movement:

  • Linear — constant speed throughout.
  • Ease In — slow start, fast finish (builds momentum).
  • Ease Out — fast start, slow finish (decelerates into position).
  • Ease In-Out — slow at both ends, fast in the middle (natural human movement).
  • Custom — drag the velocity graph handles to define a custom acceleration curve.

Velocity graph

The velocity graph shows speed over time for the movement. The y-axis is speed; the x-axis is normalised time (0 = start, 1 = end). Drag the handles to reshape the curve. The path on the canvas updates in real time.

Available on all plans.

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