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Lenses

Pitch Control

Render a physics-based heatmap showing which team controls each zone of the pitch.

The Pitch Control lens overlays a heatmap on the pitch surface where each cell is coloured by the team that would reach it first, based on player positions and movement vectors. The model uses a Spearman-inspired physics approach: each player's control radius expands from their current position at a rate based on realistic sprint acceleration.

Activating the lens

  1. Open the Lenses panel in the sidebar.
  2. Click the Pitch Control tile.
  3. The heatmap renders immediately. Home-team zones appear in blue; away-team zones appear in red. Contested zones appear as a neutral colour.

Options

  • Team filter — highlight only home or only away controlled zones.
  • Opacity — reduce opacity to view the heatmap alongside other lenses.
  • Resolution — switch between fast (coarse grid) and detailed (fine grid) rendering.

Reading the output

Large areas of one colour mean the controlling team would win the ball in those zones — a strong indicator of pressing dominance or dangerous space behind the defensive line. A contested middle strip shows two balanced teams. Pause playback on a critical moment to get a static snapshot for presentation.

Available on all plans.

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