Phases
What Are Phases
How phases organise your tactic into a sequence of moments.
A phase is one moment in your tactic — a snapshot of where the ball is and what every player is doing.
Your full tactic is built from a chain of phases played one after the other.
How phases connect
Phase 2 always starts exactly where Phase 1 ended. Players don't jump — they continue from their final position in the previous phase. The ball carries over too.
This means you build the full sequence incrementally: draw the press in Phase 1, draw the counter in Phase 2, draw the finish in Phase 3.
Typical uses
- Phase 1: Set piece or kick-off positions
- Phase 2: First trigger — how the press starts or the ball is played in
- Phase 3: Second trigger — the next decision
- Phase 4+: Continuation of the move
Duration
Each phase has a duration in seconds. A 2-second phase plays back at the same speed regardless of how many movements you've drawn — the system compresses or stretches all movements to fit the duration.